I am here and its not my fault

January 22, 2010

Filed under: Uncategorized — Sowa Mai @ 12:59 pm

New World Notes Mr Au has commented on the voices part of our project. If you are waiting to participate I would suggest you may be out of luck if you dont hurry up. After 400 we will not be placing any more voices, besides the best spots are up front next to Torley and Georg :)

Participate here Your Voice As Art?

btw recieved the sound modules for the gallery in Boston. way cool they are nice and clear and reactive. I’ll load them with the best voices in each language. You too could be heard in a gallery throughout the world. If anyone wants to sponsor a module they may donate in to my paypal account $15

January 20, 2010

Your Voice As Art!

Filed under: Uncategorized — Sowa Mai @ 6:14 pm

January 7, 2010

words

Filed under: Uncategorized — Sowa Mai @ 1:55 am

As our current e-hive expands exponentially, as we splinter our lives and time into nano units of interconnectivity, we are losing sight of primal time, the slow moments that make us human.

December 12, 2009

Networked Collaboration Collaboration

Filed under: Uncategorized — Sowa Mai @ 11:35 pm

The Networked Collaboration Collaboration has explored a whole host of ideas in the past 6 months. We have held semi regular weekly meetings and through discussion and experimentation have focused on a loose build framework which we are ready to start building.

There are a couple of things guiding our build. We decided to make sure it wasn’t jokey or illustrative. We decided we want a unified piece of art rather than sections created individually and joined together.

Our perspective of Networked Collaboration is from a decidedly creative angle. the build reflects the trepidation of a creative individual in entering in to a collaborative venture and the greater fear of entering the world of Networked collaboration. Our visitor is required to jump in to a forest of unemotional impersonal poles. As the avatar passes each pole a human voice is heard from each one belying the lost in the machine fear and encouraging further exploration. Soon enough the visitor falls through the floor and the forest has become alive with color, objects, more noise and particles reflecting the unexpected immersive sticky human quality of networked collaboration.

We need voices. Preferably Sl sound files with a human voice introducing themselves. This is an opportunity for everyone to get involved. Drop the sounds on Sowa Mai. If you really want to be apart of the build and cant record your voice then we can arrange for a recording session featuring you. We will also collect 9 second sound files through email at Sowamai@gmail.com.

There are a few easy ways to create the sound file.

* If you are in Second Life you can begin an IM to Sowa Mai and press the call button to call directly and leave a message.
(remember to push the talk button at the bottom of your screen)
( if Sowa is inworld it may take a while before the prompt to talk so hang in there 20 secs or so)
* If you have a microphone you can use the option on the website to record your sound and it will be sent by email.
* You can call one of the local numbers listed below (Avaline option) and leave your contribution by telephone.

Call one of the local numbers listed below and leave me a message for inclusion in the project.

at the prompt enter the code 373389

AvaLine offers local access numbers in many cities around the world. Callers may dial whichever one they prefer, based on proximity or local rates. AvaLine subscribers pay the same flat subscription fee regardless of the length of the calls, where the incoming calls originate, or how many calls are received.

Australia
Adelaide: +61 8 7123 3055
Brisbane: +61 7 3123 5912
Melbourne: +61 3 9001 5512
Perth: +61 8 6365 4423
Sydney: +61 2 8014 4920

Brazil
Brasilia: +55-61-37175134
Rio de Janeiro: +55-21-39580758
Salvador: +55-71-37176316
Sao Paulo: +55-11-37119361

Canada
Calgary: +1-403-7751898
Montreal: +1-514-6678807
Ottawa: +1-613-6863843
Toronto: +1-647-7245095
Vancouver: +1-778-7830756

France
National: +33 9 75 18 10 80
Paris: +33 1 82 88 05 02

Germany
Munich: +49 89 22061175

Italy
National: +39 199 442021 (calls to this number must originate from within Italy)
Milan: +39 02 4792 1250
Naples: +39 081 1930 2671
Palermo: +39 091 619 3300
Rome: +39 06 9936 9860
Turin: +39 011 198 23846

Japan
Tokyo: +81 3-4520-9712
Osaka: +81 6-4560-4024

Singapore
+65 3103-1201

Spain
National: +34 901 667 582 (calls to this number must originate from a landline phone)
Barcelona: +34 931 816 658
Madrid: +34 911 829 805
Sevilla: +34 955 329 915
Valencia: +34 961 135 589
Zaragoza: +34 976 361 991

UK
National: +44 33 0088 3672
Birmingham: +44 121 314 7199
Brighton: +44 127 325 7057
Glasgow: +44 141 530 7199
London: +44 20 7100 5624
Manchester: +44 161 660 7199
Reading: +44 118 321 7109

US
Boston: +1 617-861-0749
Chicago: +1 312-348-3694
Dallas: +1 972-813-0067
Houston: +1 713-300-0425
Los Angeles: +1 213-271-2575
New York: +1 212-660-9951
Philadelphia: +1 215-475-5291
Phoenix: +1 480-270-8099
San Antonio: +1 210-839-9917
San Diego: +1 619-684-6705
San Francisco: +1 415-490-9443
San Jose: +1 408-513-3625
Seattle: +1 206-494-9648
Washington DC: +1 202-629-9859

September 12, 2009

Sowa’s Disco

Filed under: Uncategorized — Sowa Mai @ 9:51 pm

Welcome to Sowa’s Disco with music by ScotStyle

cincosat

Filed under: Uncategorized — Sowa Mai @ 8:27 pm

An informal interpretation of the ScotStyle composition cincosat

August 18, 2009

Preserving Virtual Art

Filed under: Uncategorized — Sowa Mai @ 12:31 pm

Does virtual art need to be preserved in a format other than its native format?
Will the programs surrounding it change to a degree that it will not be supported by anything like its original program?

Exporting
Making a 3d model precludes scripting as does hologram presentation.
Machinima, done thoroughly, can convey a strong representation.

Native support
Maintaining a server with the original programming or something close to it could give us a space however antiquated to preserve the art in its original form. At this junction it seems to me to be the only real way to preserve it.

Future
Will we have a hologram image which reacts to the human form the way the scripted piece reacts to the avatar? Will we want to bring it out of the computer or will everyone be quiet comfortable going in?

Commerce
Do we need a first life commerce apart from the first life act of entering the virtual world and rezzing a numbered version of the piece?

May 25, 2009

Aequitas June 2009

Filed under: Uncategorized — Sowa Mai @ 7:23 pm

Social media has drawn together a group of international artists to New York for Aequitas, an exhibit of art based on childhood experiences.

Artspace OSA in New York City and the virtual community of Second Life will host a joint exhibition of international artists: paintings, digital work, and virtual world installations during the month of June 2009.

Artists can be a solitary lot but with the advent of virtual worlds and web 2.0 they are finding each other and communicating in the way they know best: making and exhibiting art together. This disparate group of artists, having never met face to face, nevertheless finds a common ground in exploring their childhood for art.
Sowa Mai, also known as the artist Stephen Beveridge, conceived and planned this exhibit as an extension of the relationships he had formed in the Second Life virtual world with artist/avatars from different time zones and cultural backgrounds.
The exhibit in Washington Heights, New York City will display paintings and digital work by the human artists. An exhibit in the Second Life virtual world will consist of (art) installations and scripted objects by the human artists’ avatar counterparts. Both exhibits are based around the theme of mining childhood experience for art.

Dekka Raymaker Andrew MacLachlan Penumbra Carter Beth Olds Nebulosus Severine CM Pauluh Sowa Mai Stephen Beveridge David Ferrando Banrion Constantine Robert Garlick Elif Arat

Aequitas
Artspace OSA
June 1 – June 30, 2009
Reception Friday June 19th. 6:30-8:30
178 Bennett Ave @ 189th St, NYC
1 train to 191st Street | A train to 190th Street

Second Life Version
Caerleon Art Collective
June 26 – July 3, 2009
Reception June 26th. 6:30-8:30slpm

http://slurl.com/secondlife/Caerleon%20Art%20Collective2/108/48/24/

Contact:
Stephen Beveridge
212 928 8351
SowaMai@gmail.com

February 5, 2009

“No Man is an Island”

Filed under: Uncategorized — Sowa Mai @ 9:27 pm

The “No Man is an Island” is aimed at that social creature in Second Life created by such a creature called an avatar.  It is an experiential exhibit in that the avatar participates rather than merely observes.  Once inside the outer walls there is one way out and it is through the wall of fear, past the comments of  the others, and up together on the ladder.

When the avatar approaches the tower he is given a notecard explaining, not so much, but beginning the journey. Whispers surround the avatar saying free me, love me , respect me, in English and Italian. The fear tower changes to love as the avatar approaches. Proximity affects the message. Text begins to appear in the chat window making statements about the avatar apparently by other avatars nearby.

Snapshot_014

Statements of Love and statements of Fear. There 100’s of drawings and text in each cube activated by touching. Continuous touching on certain boxes pulls up the picture of the avatar and a message allowing him entry in to the column.Snapshot_015

Inside the column is a scroll with visual message telling you to turn on your video stream and asking you to sit on the poseball which has your avatar climb the ladder. The ladder allows you to climb right through the roof which is the only way out of the column and the box which enclosed it in the original exhibition. As you climb there are faces floating up with you to wherever the ladder leads. (Im not telling you)

Snapshot_005

No Man Is An Island
A virtual journey created by the avatar for the avatar.

Opening Reception on January 28th
Show ran from January 28th – 30th

Aequitas is a non-profit multinational conglomerate of dada intellectuals involved with the exploration of biological impulses and their effect on modern psyche through the medium of anti-conceptual physics and minor abstractions.

The intent is not to make a clear statement, but to overwork and overwhelm with endless details and muddled effects thereby confusing the viewer in to believing they are witnessing something beyond their grasp and therefore true, fine art.

– Banrion Constantine and Sowa Mai

Snapshot_034

No man is an island, entire of itself; every man is a piece of the continent, a part of the main. If a clod be washed away by the sea, Europe is the less, as well as if a promontory were, as well as if a manor of thy friend’s or of thine own were: any man’s death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee (Devotions upon Emergent Occasions, #17).

– 17th-century English poet John Donne

If people allowed themselves to experience the pain of others — they would not be able to inflict it: no bombs, no murders, no tortures, no attacks of any kind.

If people allowed themselves to remember that the bell of judgment, like Donne’s bell of death, tolls for them, and that their guilt would cause them to pay the price of their vengeance and hatred, of the pettiness of their projections — there would be only peace and no judgment of others.

If people recognized that air, water, and nuclear pollution symbolize caring only for the satisfaction of their greed to the blatant disregard of others, and that such selfishness but hurts them — they would cease to pollute in an instant.

For who would rape minerally rich lands, wresting in righteous wrath treasures that were not theirs, knowing it was their own treasure of love they were losing?

For who would willingly choose the murderous thought system of specialness, inflicting pain and suffering upon another, knowing it was their own death they were plotting?

Finally, which government would willingly choose the murderous thought system of imperialism, inflicting pain and suffering upon others, knowing it was their own riches they were plundering?

– Kenneth Wapnick, Ph.D.

A Journey to One through two.

An awakening from a dream of death.

Please keep arms and legs inside at all times.

There exists

in the wall of fear

A keystone clear

A message spoken

only you can hear

Aequitas thanks:

Carleon

Franz Kafka

Glyph Graves

John Donne

luce Laval

Innula Zenovka

􀀁

Remnant Ashbourne

Davy Maltz

Neil Young

ArchTx Edo

Roxelo Babenco

Arco Rosca

Snapshot_006

But in the darkness he can now perceive a radiance that streams inextinguishably from the DOOR OF THE LAW. Now his life is drawing to a close. Before he dies, all that he has experienced during the whole time of his sojourn condenses in his mind into one question, which he has never put to the doorkeeper.… “Everyone strives to attain the Law,…how does it come about, then, that in all these years no one has come seeking admittance but me?” The doorkeeper perceives that the man is nearing his end and his hearing is failing, so he bellows in his ear: “No one but you could gain admittance through this door, since this door was intended for you. I am now going to shut it.”

– Franz Kafka

“ARENA” Event – Hosting the largest art exhibition ever staged in Second Life, held in coordination with Virtual Renaissance, the exhibition to be held in Florence at the Museum of Natural History in the Festival of Creativity .

􀀀

spoiler below..

The chat text which added to the sense of disorientation was created by a script and used the names of avatars walking within 10 m of the column. The column also detected avatar proximity and responded by changing the text fear to love.

click 4 or 5 times on any 2nd row cube until you see a form asking for your agreement then agree and walk through the prim it will remain phantom for a short time so be quick

January 5, 2009

cooked goose?

Filed under: Uncategorized — Sowa Mai @ 5:23 pm

Interesting post at NPIRL. I will provide a link to the article along with some of the key points for me. (I need to separate them from the text to facilitate my thinking due to ingrained self taught short attention span) (I was reading Bob Dylan’s bio last night and he talked about forcing himself to read long poems and memorize passages to offset or wean himself away from the tv, 45rpm, 3 min song lazy thought pattern.)

The Work of Art in the Age of Computational (Re)Production ***
Posted by Alpha Auer…

Key points (for my understanding)

a very vital component of artistic practice is no longer present with us today. Or at least not immediately and obviously so. Does artistic output still serve the intrinsic purposes of humanity? Or has art simply lost its cause?

For millenia art provided the visual narration of religious concepts.

(this is what I was doing with my “Choose Again” exhibit in New York last year and will continue with the Arena presentation January 27th. 2009)

With the advent of the Bourgeoisie in Europe after the 16th century yet another demand was charged upon artists: The newly individuated and wealthy Citizen no longer settled for just the glorification of religion, but sought personal glorification as well. The outcome was the genre of portrait painting, as well as interiors, landscapes and still lives, with which the European Burger adorned his estate.

the whole “business of art”, as it had been practiced for thousands of years found itself in a precarious position of re-evaluation. Of a need for creating personal agendas and purposes that would continue to provide an outlet for that intrinsically human attribute we call creativity.

Up until the early decades of the 20th century the research of the visual elements of art themselves – of light, of space and of object culminating in pure abstraction, served the bill. And it seems to me that the present day phenomenon of conceptual and indeed post-conceptual art is not faring much better.

Then came a brief dabble in an investigation of the human subconscious during the middle of the 20th century – but ultimately it was all self propelled, self instigated and could sustain its own momentum for only so long.

(These last two areas are the path of my abstract painting) (Ok so I am behind a wee bit sue me)

I am not a body


unless we provide an intrinsic purpose for it, and one which transcends that famed holy cow of “creative self expression” at that, our artistic goose is pretty much cooked! Overcooked, if anything, should you ask me… ;-) .

Personally, I have created Syncretia entirely by the credo of “livability” as opposed to “viewability” and my future efforts in metaverse creativity will follow along these lines as well, since to me this seems to be a thoroughly viable means of providing context to artistic endeavor today: The provision of usable objects and spaces serving the ritual of behavioral change and consequent self discovery through play.

Well what do you think? It looks to me like I am still rooting about in the subconscious for myself and for the viewer I am providing the visual narration of my spiritual concepts. But then what was “Ghost Story”?
Sowa Mai's Ghost Story part 1

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